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โšฝ How to play

Predict the scores. Beat your group.

Call the scoreline for each match. The closer you are, the more points you bank. Highest total wins.

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Join your group

Tap your family's invite link and pick a nickname.

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Predict the score

Enter a scoreline for each match before it kicks off.

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Climb the board

Points land automatically as results come in.

How points work

Every group match is worth up to 10 points, split two ways:

up to 5
Outcome

Did you call it right? 5 for the correct result (win, lose, or draw), 2 if you're close (you said draw but a team won, or the other way round), 0 for backing the wrong team.

up to 5
Closeness

How near was your score? Start at 5 and lose a point for every goal you're off. Spot on keeps all 5.

Say the match ends 2โ€“1. Predict 2โ€“1 and you score the full 10. Predict 3โ€“1 โ€” right winner (5) but one goal off (4) = 9. Predict 1โ€“1 โ€” a draw guess (2), two goals off (3) = 5.

Try it yourself

Call the score for this match, lock it in, and see how you'd stack up against the family.

Group F โ€ฆ
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1
your call
BrazilSpain

Tap the +/โˆ’ to call the score, then lock it in.

Knockouts count for more

Points work exactly the same โ€” Outcome plus Closeness, up to 10 a game โ€” then the whole match is multiplied, and the multiplier climbs every round.

ร—1Groupup to 10
ร—2R32up to 20
ร—3R16up to 30
ร—4QFup to 40
ร—5SFup to 50
ร—7Finalup to 70

Call a Round-of-16 game 2โ€“1 and it ends 2โ€“1. That's the full 10, then ร—3 for the round = 30. The same perfect call in the final banks 70. Add it up and the knockouts outweigh the entire group stage โ€” a hot run can overturn a group-stage lead.

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Extra time & penalties

A knockout can't end level โ€” so which score counts? The match is recorded at the score after extra time: extra-time goals count, but a penalty shootout never changes the scoreline. A tie won on penalties is recorded as the draw it was on the pitch โ€” say 1โ€“1. Here's how that score feeds your two point halves:

Outcome

The team that goes through counts as the winner, even on penalties. Back them with a decisive call and you bank the full 5 โ€” even if the game finished level. Predict a draw? Pick who you think advances, and that pick is graded like backing them to win: right team through scores the full 5, the wrong one 0. Skip the pick and a bare draw is one step off, for 2.

Closeness

Always measured against that after-extra-time score โ€” the shootout is ignored. Nail 1โ€“1 on a tie won by penalties and you still pocket all 5 for closeness.

Try a knockout tie

A knockout can't end level. Call this one a draw and a who-goes-through picker appears โ€” back a side and your pick is graded like calling the winner. Tap the teams to see it land.

round of 16 โ€ฆ
1
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1
your call
BrazilSpain
Tied โ€” who goes through?

Suppose it ends 1โ€“1 ยท Brazil win on penalties

You called a draw and backed Brazil to go through โ€” and they did. That pick is graded like calling the winner, so it's the full 5 for the outcome.

5 outcome+5 closenessร—3=30 pts
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Beat BoringBot ๐Ÿค–

Every group has one extra competitor: BoringBot ๐Ÿค–, which stubbornly predicts 0โ€“0 in every single match. It sits on your leaderboard as the line to beat โ€” finish above the bot and you've proven you know more than nothing. Tap its name to see its picks.

Three ways to win

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Overall

Your total points โ€” the main prize.

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Outcome predictor

Best at calling the right result.

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Scoreline

Best at nailing exact scores.

Good to know

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