Predict the scores. Beat your group.
Call the scoreline for each match. The closer you are, the more points you bank. Highest total wins.
Join your group
Tap your family's invite link and pick a nickname.
Predict the score
Enter a scoreline for each match before it kicks off.
Climb the board
Points land automatically as results come in.
How points work
Every group match is worth up to 10 points, split two ways:
Did you call it right? 5 for the correct result (win, lose, or draw), 2 if you're close (you said draw but a team won, or the other way round), 0 for backing the wrong team.
How near was your score? Start at 5 and lose a point for every goal you're off. Spot on keeps all 5.
Say the match ends 2โ1. Predict 2โ1 and you score the full 10. Predict 3โ1 โ right winner (5) but one goal off (4) = 9. Predict 1โ1 โ a draw guess (2), two goals off (3) = 5.
Try it yourself
Call the score for this match, lock it in, and see how you'd stack up against the family.
Tap the +/โ to call the score, then lock it in.
Knockouts count for more
Points work exactly the same โ Outcome plus Closeness, up to 10 a game โ then the whole match is multiplied, and the multiplier climbs every round.
Call a Round-of-16 game 2โ1 and it ends 2โ1. That's the full 10, then ร3 for the round = 30. The same perfect call in the final banks 70. Add it up and the knockouts outweigh the entire group stage โ a hot run can overturn a group-stage lead.
Extra time & penalties
A knockout can't end level โ so which score counts? The match is recorded at the score after extra time: extra-time goals count, but a penalty shootout never changes the scoreline. A tie won on penalties is recorded as the draw it was on the pitch โ say 1โ1. Here's how that score feeds your two point halves:
The team that goes through counts as the winner, even on penalties. Back them with a decisive call and you bank the full 5 โ even if the game finished level. Predict a draw? Pick who you think advances, and that pick is graded like backing them to win: right team through scores the full 5, the wrong one 0. Skip the pick and a bare draw is one step off, for 2.
Always measured against that after-extra-time score โ the shootout is ignored. Nail 1โ1 on a tie won by penalties and you still pocket all 5 for closeness.
Try a knockout tie
A knockout can't end level. Call this one a draw and a who-goes-through picker appears โ back a side and your pick is graded like calling the winner. Tap the teams to see it land.
Suppose it ends 1โ1 ยท Brazil win on penalties
You called a draw and backed Brazil to go through โ and they did. That pick is graded like calling the winner, so it's the full 5 for the outcome.
Beat BoringBot ๐ค
Every group has one extra competitor: BoringBot ๐ค, which stubbornly predicts 0โ0 in every single match. It sits on your leaderboard as the line to beat โ finish above the bot and you've proven you know more than nothing. Tap its name to see its picks.
Three ways to win
Your total points โ the main prize.
Best at calling the right result.
Best at nailing exact scores.
Good to know
- โฑ๏ธ Group-stage games open for prediction the day before, and each knockout round opens all at once โ the whole Round of 32, then the Round of 16, and so on. Every game still closes at its own kickoff, with a countdown showing the time left.
- Everyone's picks stay hidden until kickoff, so there's no peeking.
- ๐จโ๐ฉโ๐งโ๐ฆ In more than one group? You predict once and it counts in all of them.